The Deep
High Pressure Studios
Mar 2022 - May 2022
Unity 3D - (PC)
The Deep is a 3D third-person turn based strategy game developed in Unity 3D. Players take the role of Captain of the S.S. Pequod, a submarine sent to investigate the source of mysterious disasters in the Marianas Trench. Players explore cave systems uncovering beautiful bio-luminescent life, dangerous creatures, and mysterious ruins of an ancient evil. Find valuable resources, use sonar to plan your routes carefully, and survive dangerous sea monster encounters in strategic turn based combat.
Roles & Responsibilities
Creative Director
United artistic, narrative, and gameplay vision through clear documentation in the GDD and ASG.
Constructively communicated between team members to reach desired quality and styling of assets before approval.
Designer
Wrote and iterated the GDD throughout the project using clear technical language.
Iterated through multiple level designs to accommodate critical path time and environmental storytelling.
Wrote, edited and implemented dialogue to accentuate narrative.
Designed Empower/Blocked & equipment game mechanics.
Statistically evaluated combat encounters using crosstable.